Mingoville Develops Educational English Games for the Mobile Phone

Lots of interesting projects are under development at Mingoville at the moment. I think it is about time to give you a small update. One of the projects we will be spending a lot of time on the next 6 months is educational mobile games. We are certain that mobile learning will be a large part of our future. Mobile phones are spreading faster than laptops among our young English learners around the world. Mobile phone penetration in Tanzania and Kenya to mention a few countries is estimated to hit 100% by the end of 2013.

We have set a goal to integrate mobile educational games into all our web-based learning universes. Both media have their strengths and weaknesses for educational purposes. The main challenges for our web programs are the lack of adequate IT infrastructure both at schools and in many less developed countries. By developing mobile games, we extend the availability of free English for kids and we give the teachers and the kids an opportunity to learn fun English even though they do not have a laptop, if the WIFI is down or if broadband is not available.

English Sudoku on the mobile phone

However, most of the English mobile games that we have on the drawing board will be 100% integrated with the Virtual World to give the kids a complete experience of mobility and connectivity – the score on the mobile phone can be submitted to the Virtual World and any Mingoville item gained by learning on the mobile phone will be available in the Virtual World as well. It will always be possible to use the English mobile games independently of Mingoville Virtual World.

For now, our focus is on developing our math universes for the mobile phones. Our math programs follow the Danish math curriculum for all school kids – both in primary and secondary school – which makes the programs very suitable for a national project this size. The Mobile Math Library will contain more than 100 educational math games for the mobile phone. It will be distributed nationally to all Danish kids free of charge. The goal is to have all Danish schools to use the free mobile math library in class as a supplement to the traditional math tuition. It’s going to be free to download all the games to the mobile phone either through the mobile web or by texting – the data traffic is sponsored by the large Danish teleoperators. Denmark is our test market – when everything runs smoothly here, we will take the project abroad.

The knowledge we gain from the project will also be used to develop more English mobile games that allow the kids to immerse themselves into the language through their mobile phone. We are even looking into how a mobile barcode can be integrated into classroom activities. We have some great ideas that we will share with you later.

A while ago we launched the Mingoville English Sudoku in Mingoville Virtual World. We have developed the Sudoku English game for the mobile phone as well. Please notice that it is a beta version and it only runs on newer mobile phones. Go to www.mingoville.com – if you are on your computer you can either download the game by using bluetooth or cable (save the link, right click on the file and send it by bluetooth to your mobile phone). If you have web access on your mobile phone you can download the English game directly from www.mob.mingoville.com. Tip: You can share the game with your students by using the bluetooth in your mobile phone. It’s a great way of practicing English vocabulary and listening skills. To read more about how you play the game and the learning principles behind click here

We expect more English mobile games will be available in second half of 2010. All good ideas on how to integrate the mobile phone into the classroom are welcome – we are always open for suggestions.

New English Sudoku for Kids in Mingoville Virtual World

We have worked on the English Sudoku game for a while now. The game was originally developed for our SuperLearners as they needed some more advanced English games to further develop their English skills. However, we liked the game so much that we decided to release it to all kids in a lighter edition. The Sudoku for the SuperLearners is made for the more advanced English learners.The New English Sudoku Game for Kids

Educational wise, the Sudoku game strengthens the listening, reading and word recognition skills of the students. Normally, Sudoku is about numbers. We use English words. The game is based on the different English words practiced in the Mingoville Missions. Each game of Sudoku uses 6 English words that are repeated throughout the game. Besides practicing the English vocabulary, the kids also practice traditionally Sudoku puzzle skills of logic and combination.

The new English Sudoku is not a beginner game. You need to reach a certain English level within Mingoville Virtual World to play the Sudoku.

The number of feathers indicates your level. A higher level gives you access to more maps and English games.

To play the Sudoku game, you need to have the Mingoville mobile phone. You can get the Mingoville mobile phone when you have 20 feathers.

Tip:
1.    If you do not have 20 feathers – go practice more English in e.g. Mission 6. All comple

ted exercises give you feathers. When you have enough feathers, you can go fetch the mobile phone

2.    If you do not have the Mingoville mobile – go find it (hint: there is a plane nearby)

3.    Then find the Sudoku (hint: you can help to Jeff)

How to playHow to play Sudoku

Do you play Sudoku? If not, here are a few guidelines: It’s like a puzzle. You have to make sure that only 1 example of the word appears in each row, each column and each 2×3 grids inside the game. All cells are to be filled out to finish the game.

Use the “check” button to see if the words are correct – if the cellsturn red, you need to Buttons on Mingoville mobile phonechoose another word for these cells otherwise the puzzle can’t be solved.

To change words and to move between cells, use the arrows and the “select” buttons on the mobile phone. The faster you finish the Sudoku, the more points and coins you gain.

Have fun!

Also see decriptions on the other games: Quiztalk, SuperStar, Lettergame, Boat Race, BalloonBlast

Fun Games In The Mingoville Virtual World To Learn English – Part3

Hello all,

As you may already know from our previous posts, Mingoville is going to launch a virtual world
where kids will have an opportunity to learn English in a much more engaging way. Building avatars, earning coins / feathers, safe chat in English, meeting new friends, collaborating, playing and practicing in a much more dynamic and personalized ways is what the new Mingoville virtual world is all about.

How do we learn languages? We do it by immersing ourselves in the right environment. Mingoville is all about fun learning. We understand that traditional learning at schools, homework and other similar activities can sometimes be boring. Therefore, our goal is to create a fun environment on the Internet, where kids can learn new things without actually realizing that they learn.

Here are some images in action:

Kids will be able to select and dress own avatar using their coins and feathers they have earned by completing learning exercises.

avatar

Kids Learn English with actionable fun games

race-gam

Kids will be able to communicate inside the virtual world using the Mingoville safe chat.

safe-chat

And so much more.

cafe-mmo

airport

Mingoville MMO is going to be BETA launched first in Scandinavia (DK) in May, 2009.

Kids, parents and teachers from other countries will get an access in June, 2009.

Honestly, we can’t wait to open the new Mingoville to you and also get your feedback about the program very soon.

Stay tuned and we will inform you of the launch.

Stephan Stephensen, CEO